Поиск по меткам: Скрипт project zomboid
This mod turns some existing items into weapons. Right now it includes Carving Fork, Corkscrew, Grill Brush, Lug Wrench, Mop, Paintbrush, Pillow (Pillows fights!), Spatula, Sturdy Stick, Umbrella and Wooden Cutting Board.
Компонент
479
-Customizable resistance or weakness to diseases for each crop type.
-Plant types that don't use seeds with their separate "sow" menu.
-Spice plants that can be "harvested" frequently, like Basil or Rosemary.
Компонент
378
This mod adds more food items and recipes.
Компонент
250
Moonshine Elixirs (ex Permanent Effects Drinks) adds Moonshine Still and drinks with various effects. Fully compatible with build 41 in singleplayer and multiplayer. Also, the mod is compatible with the unstable version of build 42.
Компонент
187
The Log Extender mod designed for Project Zomboid servers and adds log entries that helps administering the server. The mod allows you to save information about the levels of perk character, time of his survival, number of killed zombies and other information about the character. Log Extender also adds more building and action logs such as build campfire, light and extinguish campfires, toggle ovens and more actions with vehicles.
Компонент
471
Introducing the Addictions & Withdrawals Mod! Now you can gain and lose both the "Smoker" and "Stoner" traits respectively -- depending on how often you smoke tobacco and cannabis!
Компонент
298
Are you tired of not being able to repair your vehicle because you don't have a replacement hood?
Now you can repair them!
By using the power of blow torch/Duct tape, you can now repair most in-game car parts with ease!
Repair Hood, Brake, Muffler, Tires, Suspension, and Windshield&windows using duct tape and metal sheets!
Компонент
893
This mod allows player to craft to bottle meat.
Heat treatment is necessary after making bottling.
When open the jar, cooked meat comes out.
The period during which can save is 3 to 5 years (game time).
Компонент
522
This modding API allows any modders to more simply make multiple changes to any items loaded into the game's current database, while leaving the rest of the remaining values alone. This uses code that Zomboid already has implemented, but intended for new modders that haven't discovered those commands yet.
Компонент
573
This mod adds a great deal more variety to the traits available to players during character creation.
Компонент
269
Adds a framework to simply adding additional professions and traits to project zomboid,
and editing the default professions. As well as simplifying the modding process and letting
professions have the 'special' traits (brave, lucky, etc), it also simplifies the processes
of adding starting gear to various professions/traits.
Компонент
214
Player can view more specific food condition. With the new trait player can additionally find out exact time to stale and rotten states with seconds precision. Trait costs 2 points as a generic human being is usually able to distinguish food state without intensive training.
Chefs and Burger flippers can automatically see additional info, as well as players which take Cook and Nutritionist traits (both cost more than a separate trait).
Compatible with versions 38.30, 40.43, 41.45+, 41.78.
Additional configuration is possible: you can decide to see food status without a trait (for existing games) or disable seconds in tooltip if you don't like them ticking away so fast, see variables in 'tooltip.lua' for configuration. No in-game menus currently, feel free to add them if you need them or create patches and contact me.
Компонент
229
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